package  
{
	import CharacterTraits.Name;
	import ConversationClasses.CharacterSpecific;
	import org.flixel.FlxSprite;
	
	public class Victim extends FlxSprite
	{
		public static var name:Name;
		
		public function Victim(X:Number, Y:Number, SimpleGraphic:Class = null) 
		{
			super(Y, Y, SimpleGraphic);
		}
		
		public static function GetName(target:Character = null):String
		{
			var temp:String;
			
			if (target == null)
			{
				temp = name.getFirstName() + " " + name.getLastName();
			}
			else
			{
				temp = CharacterSpecific.getVictimName(target);
			}
			
			return temp;
		}
	}
}